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Call of duty infinite warfare europa
Call of duty infinite warfare europa






But there’s no good reason to hang out on your (admittedly super cool-looking) ship between missions. This time, you’re given command of a spacecarrier and can select optional side missions in between the main ones. Infinite Warfare’s campaign does muck with Call of Duty’s typically linear mission structure, at least. Space walk, don't runĮffectively, the ship adds lots of walking around and standing in elevators. I’m disappointed that even with the push deeper into science fiction, Call of Duty hasn’t changed much, except in the diminishing size of its multiplayer population.

call of duty infinite warfare europa

It’s not fun, it’s war: chaotic, fearful, deadly. On Normal difficulty, many of the enemies can absorb a flurry of bullets or energy zaps (even headshots sometimes just pop their helmets off) and inflict damage so quickly my only recourse is to stay back, run away from grenade indicators, pop out of cover and shoot a little bit, then hide away again. There are plenty of cool moments in Infinite Warfare-incredible action scenes that have been impeccably scripted, modeled, and animated-but when I'm in control I feel weak and ineffective.








Call of duty infinite warfare europa